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John Keneth Canonoy

Senior 3D Artist / Generalist

About Me

I began my professional journey in 2016 and have since worked on a number of solo and collaborative projects. I take pride in all that I do and in the long-term relationships I’ve fostered in the process. I firmly believe that hard work eventually pays off, and I know that each day brings me closer to reaching my goals.

I have worked on titles such as Medievil remake, The Last of Us 2, Draugen, and others more
under NDA have been in the core team for Medievil doing characters and props and spent a
long time doing hard surface and organic props in Draugen, The Last of Us 2, and other
projects. I am easy to go with and always open to knowledge.

Portfolio

Artstation Link for more

https://www.artstation.com/johncanonoy

Sword_4

Sword_4

Sword_5

Sword_5

Sword_2

Sword_2

Sword_3

Sword_3

Sword_1

Sword_1

ViewportShots

ViewportShots

tbrender_Viewport

tbrender_Viewport

tbrender_006

tbrender_006

Environment_SolarLamp

Environment_SolarLamp

MailBox

MailBox

Crate

Crate

LampOil_2

LampOil_2

LampOil_Rendered

LampOil_Rendered

LampOil

LampOil

2_Main

2_Main

3_Main

3_Main

1_Main

1_Main

Toonminator

Toonminator

Brainiac

Brainiac

Gonkey

Gonkey

SpaceGirl_WIP

SpaceGirl_WIP

Alien_WIP

Alien_WIP

Evans

Evans

john-keneth-canonoy-4

john-keneth-canonoy-4

john-keneth-canonoy-3

john-keneth-canonoy-3

Assasin

Assasin

RiceCooker

RiceCooker

CoinCollection

CoinCollection

log3

log3

Kassa2

Kassa2

Log1

Log1

Kassa3

Kassa3

Kassa4

Kassa4

Kassa1

Kassa1

cloche1

cloche1

cloche3

cloche3

cloche2

cloche2

Rhinotaur

Rhinotaur

Pumpkin

Pumpkin

FatKnight

FatKnight

Scarecrow

Scarecrow

Environment_LostSpace

Environment_LostSpace

Gate

Gate

Assasin

Assasin

Environment_StylizedRockAndSnowBar

Environment_StylizedRockAndSnowBar

Environment_SolarLamp

Environment_SolarLamp

Bush

Bush

Environment_LostSpace_edited

Environment_LostSpace_edited

Tomb_Floor_Tile_03

Tomb_Floor_Tile_03

Tomb_Floor_Tile_02

Tomb_Floor_Tile_02

Tomb_Floor_Tile_01

Tomb_Floor_Tile_01

john-keneth-canonoy-tiled

john-keneth-canonoy-tiled

john-keneth-canonoy-sphere

john-keneth-canonoy-sphere

john-keneth-canonoy-maps

john-keneth-canonoy-maps

john-keneth-canonoy-closer

john-keneth-canonoy-closer

PROFESSIONAL HISTORY

My Qualifications

Aug 2023 - Present

3D Items Artist
Grinding Gear Games

Responsibilities
- Create Unique, base-type Items and weapons for Path of Exile 2.
- Create assets from 3D sculpting , retopology and texturing.
- Implementing assets in-game and animation ready placement.
- Provide guidelines and mentorship for Junior Artists.
- Report to Art Managers in timely matter.

June 2022 - 2023

3D Artist
NY Fulcrum Solutions Inc.

Responsibilities
- Create graph models that sync with the website data.
- Create 3D UI for an auction site.
- Provide 3D renders used in the auction site.

2020 - 2023

3D Generalist
Touchcast

Responsibilities
- Mainly create Metahuman assets for the build.
- Exporting and Importing Metahumans in the game engine.
- Re-targeting Metahuman assets for animation.
- Create pipelines for the audience.
- Optimizing / fixing issues and model bugs / compatibility.
- Adding clothing variations for the metahuman models.

2020 - Nov 2021

Freelance 3D UE4 Artist
Touchcast

Responsibilities
-Mainly create Metahuman assets for the build.
-Exporting and Importing Metahumans in engine.
-Re-targeting Metahuman assets for animation.

2020 - 2021

Senior 3D Artist
Vobling

Responsibilities
-Model/create assets for VR or AR marketing and e - commerse.
-Provide new workflows, technicalities and guides for Junior levels.
-Provide feedback and remarks to Junior levels.

2018 - 2020

3D Dev Artist / Generalist
The Studio of Secret 6 Inc.

Project Credits

● Medievil (Core team for : 3D Characters and Props)
● The Last of Us Part 2 (Props)
● Draugen (3D Environment / Props)
● Project Xandata (3D Character Armors and Sets)

2016 - 2017

Game Artist / Character Lead
Dreamlords Digital

Responsibilities
- Create 3D Characters from concept art to 3D model

- Provide character concept art for junior levels and interns
- Responsible for pipeline creation and training for junior levels and interns

 

EDUCATION

My Schooling

University of the East (2012 - 2017)
Bachelor of Science in Entertainment and Multimedia in
Computing with Specialization in Game Development
2219 C.M. Recto Ave. Manila, Philippines

SKILLS

Knowledge & Expertise

3D_ModelingAndUVLayout_edited.jpg

3D Modeling and UV Layout

The main tool I use for 3D Modeling is Maya. I also know how to use blender and Z-Modeler in Zbrush. I also use Marvelous Designer for cloth simulations.

3D Sculpting

The tool I use for sculpting is Zbrush, I use it mostly for characters and creating organic props. and detail sculpting and cleanups.

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Texturing.png

3D Texturing

I use Substance Painter and Substance Designer for my texturing and material creation. I also use Photoshop for texture cleanup and ornament tracing.

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"It does not matter how slowly you go as long as you do not stop"

Confucius

Contact Me!

 Telegram / WhatsApp: +639279082286
E-mail: jkenethcanonoy@gmail.com

Message me Here!

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